This post follows: Part 4: Using the State Management Script We go back to the Mars Base scene and create similar UI Text objects and
Author: Ritchie Lozada
Twitter: @rlozada | www.linkedin.com/in/ritchielozada
Part 4: Using the State Management Script
This post follows: Part 3: Creating the Game State Management Script We have the State Management Script, how does it get hooked up into the
Part 3: Creating the Game State Management Script
This post follows: Part 2: Writing Scripts for Unity The sample Mars Base project design calls for managing four different resource types – air, water,
Part 2: Writing Scripts for Unity
This post follows: Part 1: Going beyond the Virtual Block Sandbox In the preceding post, we discussed setting up a basic 3D scene. Unity simplifies
Creating Virtual and Mixed Reality Apps using Unity, Visual Studio and Azure
This is a multi-part guide to prepare developers for the upcoming consumer release of Virtual Reality and Mixed Reality systems. I won’t be discussing in