Unity WebGL build is a quick and relatively easy way to release and showcase an application. The main difficulty is how to integrate it to
Tag: Unity
PlayStation 4 Dual Shock Controller Input Mapping with Unity on Windows 10
I finally got around to setting up my Sony PlayStation 4 Pro and I find the DualShock 4 (DS4) interesting as an alternate controller so
Developing a Virtual Drone App on Google Daydream VR using Unity
One of my early to-do projects on VR was the development a virtual quadcopter drone on a 3rd person view to train users on basic
Xbox Trigger Handling on Windows 10 and Unity
Xbox Controller Input handling is an interesting topic, while Unity handles the underlying device integration and exposes virtual axes and buttons, it still gets tricky
Developing with the Xbox One-S Controller using Bluetooth on Android and Unity
In a previous blog post, I covered the Unity Input details for using the Xbox One controller connected to a Windows 10 PC. Part 11:
Quick Setup Guide for Hololens App Remoting Player on Unity
The Microsoft Hololens Holographic Remoting Player is a solution to view remote holographic renders. Hololens is an untethered device, a self-contained system that displays holograms
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