This post follows: Part 2: Writing Scripts for Unity The sample Mars Base project design calls for managing four different resource types – air, water,
Tag: Unity
Part 2: Writing Scripts for Unity
This post follows: Part 1: Going beyond the Virtual Block Sandbox In the preceding post, we discussed setting up a basic 3D scene. Unity simplifies
Creating Virtual and Mixed Reality Apps using Unity, Visual Studio and Azure
This is a multi-part guide to prepare developers for the upcoming consumer release of Virtual Reality and Mixed Reality systems. I won’t be discussing in