We have a structure with a “Nav Mesh”, “Nav Mesh Agent” and mouse click to set the destination. To make the demo more interesting, I
Tag: Virtual Reality
Baking a Navigation Mesh in Unity
Part of the finishing touches in the simple 3D structure is to separate the “Gate” polygon from the “Structure” so it can be moved later
Character Movement with Unity NavMesh
While I enjoy first person combat shooters, a fair share of flight and space simulators and looking forward to getting to a new level of
Part 12: Xbox One Controller for Camera and Object Control in Unity
This post follows: Part 11: Using an Xbox One Controller with Unity on Windows 10 Putting the pieces together, the CameraRig control script, Xbox controller
Part 10: Creating the CameraRig Control Script
This post follows: Part 9: Configure Input Settings for Camera Controls Applying the previous configuration steps, the CameraRig is now ready to handle input from
Part 9: Configure Input Settings for Camera Controls
This post follows: Part 8: Creating a Gaze based Input Module for Unity The gaze input module uses the screen display center as the detection
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